
B DMG VERIFICATION
Buffs from summon calls have only one side Verification needed. Summon calls also can grant fixed element bonus damage.Because of that, a side A buff obtained from a charge attack will stack with a side A buff obtained from a skill. However they are not the same category.They follow the same stacking rules as described above in the Skills' Fixed Element section. Charge Attacks can grant fixed element bonus damage.Includes special buffs with superior element bonus, such as Narmaya's Butterfly Effect Deals bonus superior element DMG for one-foe one-ally attacks B side buffs currently only consist of character self-buffs, and therefore will never overlap with each other.A side buffs overwrite weaker ones of the same side.This category is further divided into 2 sub-categories: Superior element bonus damage is whatever element the target is weak to.

Currently, the Main Character is the only sources for those buffs, and they will not stack with each other.

Is consumed: Also deal 300% Bonus Light damage (Damage cap: ~635,000).īonus damage effects may be colloquially referred to by the community using the unofficial terms "Echo" or "Chaser". When 1 Spirit Shroud Uses 1 Spirit per attack or skill Although they have similar wording, these are distinct from other effects that deal an additional instance of skill damage when using a Charge Attack such as Juliet's Luce della Salvezza 450% Massive Light damage to a foe. DMG Deals bonus DMG on charge attackĪlso grant bonus damage to Charge Attacks as a fixed percentage of the Charge Attack damage. Generally only applies to normal attacks, certain effects such as Zeta's Arvess Invol 20% bonus damage for normal attacks and 25% bonus damage for charge attacks against Burned HP is lowered on every turnįoes. While Bonus DMG Deals bonus DMG for one-foe one-ally attacks

Not only do they directly increase damage by a certain percentage, but as they are a separate damage instance from the base attack they can allow attacks to significantly exceed the damage cap. Most instances of Bonus damage are the same element as the base attack, but when they vary they are subject to elemental strength/weakness modifiers on top of the base percentage.Īlthough useful at all levels, bonus damage effects are particularly sought after when operating at, or close to, the Damage cap. The most common sources of bonus damage are the various abilities that grant Bonus DMG Deals bonus DMG for one-foe one-ally attacksīuffs, but bonus damage effects can also be passively granted by character Support Skills and weapon skills. It inflicts a fixed percentage of the damage dealt by the original instance and will visibly be shown as an additional damage number. Other Damage Types: Plain Damage | Bonus Damage | Supplemental Damageĭamage Formula: Basic Concepts | Detailed Formula | Damage Cap | Examples and Guidelinesīonus Damage refers to an additional instances of damage that is dealt on top of another instance of damage, usually a Normal Attack. Attack Types: Normal Attack | Critical Attack | Charge Attack
